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Sewing: A Portable Game
Singer works with
Nintendo to save money and increase the sewing market
With increasing digital control of industrial machines, we've
seen portable programming features where an external driver
can be programmed on a business trip to be downloaded into,
say, a 300-ton injection molder, when the programmmer returns
to the shop. As a parallel idea, Singer Sewing Company,La
Vergne, TN, has teamed up with Nintendo Company Ltd, Kyoto,
Japan, to provide a portable controller that busy sewers can
program while away from home. Since proprietary microprocessors,
ROM and custom-made color screens for user interface can be
quite expensive, Singer chose to license an existing platform
that is compatible with the sewing machine's needs.
Designers looked at several game machines and hand-held computer
devices and settled on Nintendo's 16MB GameBoy Color. Initially,
Nintendo was surprised at the idea of marrying their hand-held
game with a sewing machine and they were conservative about
the success of its development; however, after seeing the
prototype, they recognized the wide applicability of the technology.
The GameBoy system operates in an x-y manner, similar to the
planar requirements of a sewing machine; this compatibility
made it easy to use off-the-shelf units with a custom-designed
cartridge to program software for the Izek sewing machine.
Additionally, the GameBoy's logicflow is user-friendly for
beginners, and the widespread appeal among the younger generation
may potentially draw them into the sewing field. The resulting
machine has an internal 8-bit microprocessor board and USB-type
interfacing with the controller. Removing the controls from
the body of the machine also provided the designers the opportunity
of creating an innovative, unconventional casing.
Using an external controller allowed the engineers the freedom
to provide separate DC stepper motors for needle bight (zig-zag)
control and fabric feeding, with a third 24 VDC drive motor
to power the mechanical aspects of sewing. Position sensors
were added to alert operators of set-up errors while preventing
the machine from operating under fault conditions.
As an added bonus, customers are not tied to their machines
for designing and programming stitches. The large memory capacity
of the program cartridge allows a myriad of stitch designs,
programming features and error sensing alerts in a low-cost
package.
--SG
For more information:
Circle 800 - Singer Sewing Company or connect
directly to their website via the Online Reader Service
Program at http://www.OneRS.net/103df-800
Circle 801 - Nintendo Company Ltd or connect
directly to http://www.OneRS.net/103df-801
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